As the game is designed to create this deep immersive, but ever changing relationship, players need to empathise with their in-game avatar. This will create more immersion and a more believable story and play-through. The empathy will be used to forge the relationship between player and their avatar, this will work because it will make … Continue reading Creating Player-Avatar Empathy
Day: November 9, 2017
Game Mechanics
What can players do in this game, what systems are in place to encourage this relationship of cooperation or conflict? Having considered the ways to encourage cooperation between players, it is now time to consider some mechanics to put in the game. In order to gain an easier path to narrative immersion, there cannot be … Continue reading Game Mechanics